Mac OS X

Python, Qt4 and a Mac OS X 10.4 .app

So after my last attempt to compile Qt4 on my Mac, and getting the same error repeatedly, I decided to submit a bug report. One of the guys at Trolltech replied to my bug report, and asked me a number of questions, including "Have you completely removed your previous installation of Qt4?"

Of course I have, I thought, but I decided to go and double check everywhere. Lo and behold I found some files I'd forgotten about. So then I decided to recompile Qt4 again, and was very glad to see that it worked! A make and sudo make install later, I had Qt4 installed.

Compiling Qt 4.4.3 on Mac OS X 10.4

Development of the next version of openlp.org, "my" open source lyrics projection application, is underway and gaining speed. We're wanting to make it cross-platform, and so we've decided to use Python and Qt4 (by way of PyQt4).

Since openlp.org 2.x is to be cross-platform, what better way to test it out than to install Qt4 on my Mac at work? Unfortunately this proved more work than I thought.

Python, Qt4 and Eric4 on Mac OS X

As part of our move to a cross-platform application and a more open source development environment, in openlp.org we've been evaluating C++ versus Python, wxWidgets versus Qt, and other similar issues. In lieu of that I decided to try my hand at installing Eric4, an IDE for, and written in, Python and Qt4.

Use the <HOME> and <END> keys please?

Dear Apple and Mac OS X application developers,

Please, please, please, please, pretty please!! When you write an application for Mac OS X, make the <HOME> and <END> keys do their job! Firefox devs especially! I'm tired of writing up a post or something similar, wanting to go back to the beginning of the line, pressing <Apple>+<LEFT>, and going back a page in my browser, effectively throwing away my post!

Is it really that hard? After all, *some* applications get it right!

Kind regards,

Raoul.